# EntityComponentType
class in mod.common.minecraftEnum
描述
原版实体组件类型,具体描述可参考微软原版实体组件描述 (opens new window)
class EntityComponentType(object):
addrider = 0
admire_item = 1
ageable = 2
anger_level = 3
angry = 4
annotation_break_door = 5
annotation_open_door = 6
area_attack = 7
attack = 8
attack_cooldown = 9
attack_damage = 10
balloonable = 11
barter = 12
block_climber = 13
block_sensor = 14
boostable = 15
boss = 16
break_blocks = 17
breathable = 18
breedable = 19
bribeable = 20
buoyant = 21
burns_in_daylight = 22
celebrate_hunt = 23
combat_regeneration = 24
conditional_bandwidth_optimization = 25
custom_hit_test = 26
damage_over_time = 27
damage_sensor = 28
despawn = 29
drying_out_timer = 30
dweller = 31
economy_trade_table = 32
entity_sensor = 33
environment_sensor = 34
equip_item = 35
equippable = 36
exhaustion_values = 37
experience_reward = 38
explode = 39
flocking = 40
follow_range = 41
genetics = 42
giveable = 43
group_size = 44
grows_crop = 45
healable = 46
health = 47
heartbeat = 48
hide = 49
home = 50
horse_jump_strength = 51
hurt_on_condition = 52
inside_block_notifier = 53
insomnia = 54
instant_despawn = 55
interact = 56
inventory = 57
item_hopper = 58
jump_dynamic = 59
jump_static = 60
knockback_resistance = 61
lava_movement = 62
leashable = 63
lookat = 64
managed_wandering_trader = 65
mob_effect = 66
movement_amphibious = 67
movement_basic = 68
movement_dolphin = 69
movement_fly = 70
movement_generic = 71
movement_glide = 72
movement_hover = 73
movement_jump = 74
movement_skip = 75
movement_sway = 76
nameable = 77
navigation_climb = 78
navigation_float = 79
navigation_fly = 80
navigation_generic = 81
navigation_hover = 82
navigation_swim = 83
navigation_walk = 84
out_of_control = 85
peek = 86
persistent = 87
physics = 88
player_exhaustion = 89
player_experience = 90
player_level = 91
player_saturation = 92
preferred_path = 93
projectile = 94
pushable = 95
raid_trigger = 96
rail_movement = 97
rail_sensor = 98
ravager_blocked = 99
rideable = 100
scaffolding_climber = 101
scale_by_age = 102
scheduler = 103
shareables = 104
shooter = 105
sittable = 106
spawn_entity = 107
strength = 108
tameable = 109
tamemount = 110
target_nearby_sensor = 111
teleport = 112
tick_world = 113
timer = 114
trade_table = 115
trail = 116
transformation = 117
trust = 118
trusting = 119
underwater_movement = 120
water_movement = 121