# 生物生成

# 概述

开发者可以使用原版addon的spawn_rules功能控制自定义维度中的生物生成。

# spawn_rules使用方法

1.在addon的bevavior目录下新增spawn_rules文件夹

2.创建一个json文件并命名,如example.json,例子:

{
  "format_version": "1.8.0",
  "minecraft:spawn_rules": {
    "description": {
      "identifier": "minecraft:netease_example",
      "population_control": "ambient"
    },
    "conditions": [
      {
        "minecraft:spawns_underground": {},
        "minecraft:brightness_filter": {
          "min": 0,
          "max": 4,
          "adjust_for_weather": true
        },
        "minecraft:height_filter": {
          "min": 0,
          "max": 63
        },
        "minecraft:weight": {
          "default": 10
        },
        "minecraft:herd": {
          "min_size": 2,
          "max_size": 2
        },
        "minecraft:density_limit": {
          "surface": 5
        },
        "minecraft:biome_filter": {
          "test": "has_biome_tag", "operator":"==", "value": "animal"
        }
      }
    ]
  }
}

description参数解释

参数 类型 解释
identifier str 该spawn rule的identifier,格式为namespace:name
population_control str 生成生物的种类,每一种类都有生成个数的限制,可选的值为:
animal
monster
water_animal
villager
ambient
cat
pillager

conditions参数解释

Name Description
minecraft:spawns_on_surface 允许mob在地上生成
minecraft:spawns_underwater 允许mob在水里生成
minecraft:brightness_filter 允许mob生成的光照条件
minecraft:weight mob生成的权重,默认为0
minecraft:difficulty_filter mob生成的困难模式
minecraft:herd herd的大小
minecraft:biome_filter 允许mob生成的biome

# 自定义群系的spawn_rules

利用condition中的minecraft:biome_filter过滤自定义群系的tag,例如群系开发模板自带的dm3等tag,或者其他自定义tag。

# demo解释

示例CustomBiomesMod中,对dm4于dm5两个自定义维度的生物生成做了一些调整。

  • dm4

    使北极熊仅在该维度中生成,不会在其他维度的冰原群系生成。

    1. 在polar_bear的spawn_rules中设置为仅在含dm4标签的群系生成:

      (见customBiomesBehaviorPack/spawn_rules/polar_bear.json)

      "minecraft:biome_filter": [
      	...,
      	{"test": "has_biome_tag", "operator":"==", "value": "dm4"}
      ]
      
  • dm5

    在冰原上不会生成兔子,会生成3倍大小的北极熊。

    1. 重写rabbit的spawn_rules,使其不在带dm5标签的群系生成:

      (见customBiomesBehaviorPack/spawn_rules/rabbit.json)

      "minecraft:biome_filter": {
      	"any_of": [
      		{
      			"all_of": [
      				{ "test": "has_biome_tag", "operator":"==", "value": "taiga"},
      				{ "test": "has_biome_tag", "operator":"!=", "value": "mega"}
      			]
      		},
      		{
      			"all_of": [
      				{"test": "is_snow_covered", "operator":"==", "value": true},
      				{"test": "has_biome_tag", "operator":"!=", "value": "dm5"} //添加这一句
      			]
      		},
      		{"test": "has_biome_tag", "operator":"==", "value":"desert"}
      	]
      }
      
    2. 新建一个名为neteasebiomes:dm5_polar_bear的自定义生物,除了设置为3倍大小外与原版北极熊一致

      (见customBiomesBehaviorPack/entities/polar_bear.json,及customBiomesResourcePack/entity/dm5_polar_bear.entity.json)

      "minecraft:scale": {
      	"value": 3.0
      },
      

      然后为其配置spawn_rules,使其仅在dm5中生成

      (见customBiomesBehaviorPack/spawn_rules/dm5_polar_bear.json)

      "minecraft:biome_filter": [
      	... ,
      	{"test": "has_biome_tag", "operator":"==", "value": "dm5"}
      ]
      

入门

分钟

概述

spawn_rules使用方法

自定义群系的spawn_rules

demo解释